Game Development is no longer confined to confined to using expensive proprietary tools. Developers can now utilize free software such as Blender, Unity, and GameMaker, which are available to the masses. These apps produce high-quality games that aren't backed by shady copyrights or other pretences - all while being tailored specifically for your audience. This has led many developers to start looking into how they can distribute their games without the need of a third party distributor or publisher. As the cost of tools and software continue to decrease, there is no longer any excuse to not produce your own video games. This article will go over some of the steps that one must take before starting your game. There are a lot of things to consider when creating a video game such as genre, platform, and what type of story you would like the players to experience. These decisions are all key in helping determine what method you will use to distribute your game. There are three main methods that one can utilize when distributing their game:
The first factor that need be considered when choosing how your game is distributed is genre. There are two general types of games: free-to-play and premium. Free-to-play games are available for free with the option of purchasing extra content or microtransactions to spend. Free-to-play games are powered mainly by advertisement, which is usually displayed on the game's website. As a result of this, there is not much that can be done to direct users towards your game, as this is one of the main ways that developers are able to make money. These are some examples of free-to-play titles: "World of Warcraft", "Hearthstone", "Final Fantasy XIV" and "Star Wars: The Old Republic". Premium games have no option for free download or purchase. These games can be downloaded and played at no cost, but usually contain advertisements (like free-to-play titles). Premium games also include demos and trials of paid games that players can play in order to determine if they want to purchase the full game. These are some examples of premium titles: "Assassin's Creed," "Call of Duty," and "Counter Strike: Global Offensive". The second factor that is crucial in choosing how you would like to distribute your game is the platform. There are many different types of content delivery systems such as hardware, app stores, and web browsers. This section will go over several popular methods such as the Steam platform and the Apple App Store. Steam is a digital distribution platform for video games. It is used by over 40 million users to buy and download game titles, as well as set up game groups, chat with other users, and engage in other forms of social interaction. Steam offers over 10 million titles which are available through the "Big Picture" interface. Players can also play offline with Steam Workshop, which allows users to upload their own content onto the Steam servers. Many free-to-play games rely on advertisements on their websites as a primary source of revenue.
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